linkman2004's Recent Forum Activity

  • There doesn't seem to be any way to reposition edit boxes during runtime at the moment, so I think it would be nice if that could be added(considering all of the other application controls have it).

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Awesome, thant's exactly what I needed. Thanks.

  • I think the window object should allow you to retrieve the "client" width/height of the window. Currently it will give you the size including the border and titlebar, instead of just the inside. Basically a feature like the "ClientX" expression which will get the X position of the window minus the border and titlebar.

  • Does it run Construct OK?

    Yup, haven't had a single problem with it. In fact, my game runs around 50-100 FPS faster on an uncapped framerate.

  • Anybody else tried it out? I downloaded it the day it came out, and so far it works flawlessly(except for the x64 version. It was BSODing all over the place). It's actually quite a bit faster than Vista, and the bluetooth pairing speed is insanely awesome compared to Vista.

  • I know you can use the For Each Ordered condition, but that could eat up processing time if you had a lot of objects to loop through.

  • I think it would be nice if you could set the Z-order of objects with a number. For example, if object one has a Z-order of -1 and object 2 has one of 0, object 2 will appear ahead of object one. This would be handy for things like isometric games where you could set the Z-order of all objects to their Y coordinate. Game Maker handles Z-order using numbers like this, and it really helps for ordering everything correctly.

  • Like Stainsor said, you could use the "Is Overlapping at Offset" condition and set the Y offset there to -1. That would allow you to keep the ball movement.

    But I agree, I think that all behaviors should register when there's a collision.

  • But I think some sort of "batch import" for Construct would be handy... like if your files are numbered in sequence, you could select them and tick an "import sequence to frames" box or something. That would be quite useful, at least for me.

    You can already do a batch import. Under the "Import Frames" dialog, just select all of your frames and hit open. It will automatically import all of them as seperate frames to add.

  • Don't worry, it could be worse. I have been trying to register on some unrelated forum. So I went and registered, clicked the activation link in the email and tried to post. Then I got this email saying that my post was still pending. So I click through the links and it looks like I'm awaiting moderator approval. Then I check back and it looks like I didn't subscribe to the board I posted to. So I subscribe to the board and later get another email telling me that my post is pending. So I click through again ... no new information. So I try reposting and it informs me that I've already posted. To make matters worse there are like 2 dozen boards and the entire website looks like it was hand coded in notepad.

    But I digress.

    I think that notepad is quite a good for creating/editing websites.

  • Whoah, that's a lot of stuff going on there! I demand a video!

    Anyways, here are screenshots of the two games I'm currently working on. First, the ninja game I'm working on(Outdated. Gonna recode it with bone movement and other improvements):

    <img src="http://i44.tinypic.com/51pwsw.png">

    And a shooter game I'm rewriting for the second time :

    <img src="http://i41.tinypic.com/14bnyif.png">

  • Somehow I remembered it looking a lot better than that.

linkman2004's avatar

linkman2004

Member since 15 Jan, 2008

Twitter
linkman2004 has 1 followers

Trophy Case

  • 16-Year Club
  • Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

18/44
How to earn trophies