SJK's Recent Forum Activity

  • Sorry, right click where? I must be missing something obvious, the only thing under Misc is "Destroy".

  • If later you want it to set its angle to the instance with the UID stored in its private variable

    Yes, that's what I was after, thanks.

    + For each Soldier

    + Routemarker Unique ID = Soldier('CurrentRouteMarker')

    : Soldier: set angle to Routemarker.X, Routemarker.Y

    Sorry, but I don't understand the bold part, how do I put this into the event list?

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  • Here's an image of my event sheet:

    <img src="http://img502.imageshack.us/img502/811/screenshotdc9.png">

    I'm wondering if it's possible to retrieve an object by its Unique ID, so I can use it in the expression that sets the Soldier's angle (for bullet movement, it's the one I've circled in the screenshot) so it chases the correct RouteMarker.

    I know that I could just use the RouteMarker just created, but I'm planning on having a chain of RouteMarkers, each stores the UID of the next RouteMarker in the chain, which the Soldier reads and then heads towards... am I on the right track?

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SJK

Member since 9 Dec, 2007

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