Dual thumb sticks is one of the best things about Vita. The sliding pad on PSP felt awful in comparison to thumbsticks.
How will Construct 2 do the Z ordering? Is it possible to have it number based this time, instead of just the "bring to front" and "bring to back", or is that the only way it can work?
I don't usually like handhelds, but this one has a decent screen size and some nice power. Wonder if it will run HTML5.
Maybe just set a private variable in an action to random(number) ? Then have a codition that checks if that variable = 1/2/3etc. ?
Candescence is making a plugin that automatically makes games for you, maybe that will help?
The problem with waiting for Construct 2 is that you could be waiting years before it gets all the functionality you need from Construct classic.
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InputSystem plugin sems to be fine?
Wouldn't using Z elevation and orthogonal projection be good for isometric?
Depends on the type of game you're making probably.
Thanks for letting me know that its fixable at least.
Oops, lol. Thanks, this is awesome.
I just realised I had to extract that py.zip into my construct/data/python folder too.
That .cap was blank for me? All it had was a "start of level" condition.
Member since 14 Jul, 2007 Last online 16 Jan, 2025