Arima's Recent Forum Activity

  • When we didn't have this limitation, spam was out of control, we couldn't keep up with it.

    There are a number of easy ways to quickly increase your rep. You can also post links without using the link tags. People will have to copy and paste it, but it will still display.

  • Finally, an affordable eye tracking system. If it's as accurate as it claims, and can be used to control a computer in it's entirety instead of just applications made to work with it, this could be huge news for the disabled. At $95, I'm pretty tempted myself.

    Edit: upon digging further, it appears they have done a lot of work in that area already.

  • I'm not sure what it's supposed to be doing exactly, but it looks like you're destroying all the objects in the first for each loop then trying to run a for each on the objects that have been destroyed. Try having a every tick event after the second for each that destroys the classic_bck object instead.

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  • I haven't tested it yet but in CC you could execute a file and instead of a file path, put a http web link instead.

    The browser object has screen width and height expressions.

  • I seem to recall if your card is blacklisted, chrome lists it's using hardware acceleration even if it's actually using swiftshader (because swiftshader is emulating hardware acceleration). Try running chrome with the blacklist disabled, if the performance improves, you know it was using it. That's the only way I know of to get chrome to reveal if it's actually using swiftshader or not.

  • Wow, awesome! I wonder if it would work with one of the 3d plugins...

  • Looks like it's free now.

  • Hmm, I suppose it's true that they might not recognize the phrase 'layout by layout loading' to mean memory management.

  • Disappointing is right. Mobiles have major memory constraints, and as such memory management is simply essential for having anything more than a very small game, even in tools that are not c2.

  • It might also be a new bug in the latest version of chrome. Try node webkit as well.

  • It's probably crashing because it's running out of memory. Cocoonjs has yet to implement layout by layout loading, so it tries to load everything at once, making cocoonjs unsuitable for large games at the moment.

  • Tint works in NW on my comp. As sqiddster said, try updating your graphics card drivers and possibly direct x as well.

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Arima

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