Arima's Recent Forum Activity

  • Manual for construct:

  • I found it easy to learn, but I started with MMF. It is significantly different from game maker, so I think you might have to try approaching it with a bit of a mental blank slate.

    I almost found the answer to #5 once. Then I got bored most of the way through and munched it.

    The world may never know...

  • Don't remember well, but the game was malfunctioning in multiple ways at runtime. I recommend upgrading for peace of mind.

  • I didn't have any problems with it in XP, but after tying it in vista it messed my game up. I would recommend upgrading anyway - I continually upgraded and there wasn't that much to fix, and my game is like 7000 events.

  • I would be happy with two bugs getting fixed - the general instability of physics atm and family variables not working correctly (I have variables that are supposedly family variables, but upon checking them, events don't run correctly - seems to happen with multiple families with variables).

    I would be really REALLY happy if you guys added individual event sheet caching to speed up previewing as well.

  • Interesting. I wonder how they do it without using html5 or a plugin.

  • They're mixed up. Set zoom offset sets the zoom.

    Edit: check 'unbounded scrolling' in the layout properties to get the angle to work.

  • When using an object's actions/conditions, you can use 'variable' instead of sprite('variable') already.

  • Persist files. Please make them part of the project file.

    Aside from that, tho... hmm.

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  • Not as far as I know. You can also try to disable code selectively to watch what it does to the CPU use.

  • Some things you can do:

    • Turn off collisions for sprites that are off-screen
    • Find some way to whittle down the objects, such as check for objects that are on screen before doing other checks/actions
    • Delete faraway objects at start of layout, create when getting close to them (harder)

    Try collisions first.

  • You're correct - they were edited in later.

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Arima

Member since 11 Jun, 2007

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