Tom's Recent Forum Activity

  • that's understable. But a lot of places simply don't allow refund when using the internal credit. With an extra steep of "if you understand this, proceed?" will make it a lot more easy for every construct developer.

    It's really hard to process a refund or handle a dispute if the payment for something is taken from multiple sources. Basically, lots of edge cases and difficult to handle situations for not much real benefit for us unfortunately.

    I believe for similar reasons a lot of other stores have similar policies.

  • Scirra store is part of old website - plan is to move it over to Construct.net eventually.

    We could of sold the license through Scirra.com, but it would be very difficult and time consuming to add. Looking long term, everything is moving here so decided to go this route and split it off for now.

    RE credits earned for selling items in the Scirra store, we do not and probably will not ever allow you to spend this credit on your subscriptions or other items in the store. The reason for this is although it seems like a good idea - from an accounting point of view this is very hard and time consuming to process especially when sales get refunded, the original sale is charged back etc etc. Basically introduces a whole host of extra edge cases which are very hard to account for, and time consuming to accommodate!

    Ultimately it would cater for a minority of users, with a disproportionate overhead from us.

  • I believe this bug is now fixed for everyone.

  • No problem :) And glad you're enjoying Construct so much!

    Tutorials pages now have a "Favourites" menu link at the top.

  • I'll try an add this in today.

  • As Kyatric said, search is coming soon. If the google search:

    site:Construct.net beginner's guide

    Doesn't come up with results, try:

    site:scirra.com beginner's guide

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  • Apologies, something I have overlooked in import. These will all be recovered, but please bear with me might be rolled out some time next week.

  • We have no plans to open source the C2 engine.

    • Post link icon

    We currently don't offer anything less than monthly in most regions. We're constantly reviewing pricing though, and this may change.

    This has always been our position, I'm afraid there's nothing to debate here so am locking this thread.

  • It's been fine.

  • I'm actively moderating them - so far the usages seem reasonable once I've cleaned a bunch up.

    Agree it does clutter the layout on topic view somewhat, but I'm interested on keeping it active in forum as think it could be useful.

    • Post link icon

    Ash was the original brains behind it all and invited me in later! It started when Ash couldn't find a tool that could do what he wanted for his ambitious RTS game, so built his own engine. History from there!

    He did an internship at Microsoft whilst at University, then went straight into Scirra. I did a year or twos work in various places before joining him.

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Tom

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