Voulk's Recent Forum Activity

  • Try something like this on for size:

    If I can draw your attention to the second line. It doesn't matter if the player is joining, or auto-joining, the room. You should be able to set the max peers in that dialog.

  • haha that spinning platform is brutal! I got past it a few times but then got eaten alive by the flying blocks in the enclosure.

    I think you should continue with it since you'll probably learn a lot in doing so. If I were to make a suggestion, keep the difficulty as it is, but get rid of the lives system and let people restart just before whatever killed them. Mega-difficult games can be pretty popular, and it'll remove that feeling of 'Oh crap, I have to start all over again'.

  • The beginnings look good

    The rough graphics might be a turn off for some but if the game runs otherwise smoothly and is fun to play I see no real issue with that

    Yeah I hear you on the graphics, but it'll look pretty different by the time the demo is out. Hard competition around here though, I've seen some really beautiful games! I'd like to hear what you think once I've finished adding the new models.

    I'd never heard of Master of Monsters before, I'll have to look it up. I'm pretty interested in the genre in general.

  • The online arena you can take anywhere.

    Ancients is a fast paced, competitive turn based strategy game based in Ancient China. It blends traditional MOBA's like DOTA with a Final Fantasy Tactics-esque battle system.

    Take it with you: Optimised for mobile, but of course playable wherever you can run an HTML5 game.

    Build your Team: Experiment with over 20 different team make ups. Each Hero is vastly different. Come up with a strategy nobody has seen before. Each Hero has four unique skills with powers ranging from denying vision with a smoke bomb to changing the entire landscape! Unlock devastating Mega Skills and turn the tide of battle.

    Strategize: Complete the Maps objective for an instant-victory, or grind your enemies to dust by killing their Heroes. Multiple ways to win a match. Are you the sneaky type? Or, more bloodthirsty? Prefer playing an aggressive game? Or, prefer waiting for your opponent to make a mistake? The choice is yours.

    Online Multiplayer: Multiplayer from day 1. Let the matchmaking find a game for you, or invite a friend to one. Move your way through multiple competitive tiers to prove you're the best.

    Fit in a game anywhere: Each game can be completed in 10-15 minutes. Fit one in on the train, before dinner, on the toilet! Once you've built your team the action starts almost immediately.

    A Campaign: Live the conflict. The Empress' son has been kidnapped, and the note left was not a ransom. Playing through the campaign offers unique rewards to take with you back into Multiplayer.

    There will be a PC demo weekend on the 12th-14th December.

    Since we started with multiplayer, the AI for single player still plays a bit like my Grandma and as with all small multiplayer-only games there is a concern for how long it takes to get into a game. To try and combat this, we're going to start with just a 3-day demo before leaving it up permanently as soon as the single player is functional. There'll be more information on the demo weekend closer to the time.

    ______________________________________________________________________________________________________

    All comments welcome! I know you don't have much to judge / criticize yet, but there's plenty more to come.

    Artwork still a work in progress.

  • Very cool concept. Have you considered folding some of the tutorials into the main 'march'? So, the first levels would be less complex, and you could introduce more complex mechanics as you go.

    How awesome would a multiplayer PVP mode be?

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  • Hi guys!

    I've been lurking here for the past two years. You've been a pretty big help to me over that time, best I start contributing.

    I hail from a little island called New Zealand. We are better known for our hobbits than our game developers. I started with Construct 2 a couple years ago when a travelling game dev troupe stopped at my univer...

    ... Rest of Introductory post hidden. To unlock, sign up for Construct 2 GOLD edition.

    No but really, nice to meet you all. How have you been?

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Voulk

Member since 26 Feb, 2015

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