venoxis's Recent Forum Activity

  • not bad i hope you don't mind if i made some modification to it? i edited it a bit and made a mega man X engine out of it

  • ( Global or local variable can also be object variable )

    Add Variable Charge set to 0

    Add Variable Damage set to 2

    ( Event for the "Charging" effect )

    Event :

    If Charge = 0 ----> Damage = 2

    If Charge = 1 ----> Damage = 3

    If Charge = 2 ----> Damage = 4

    If Charge = 3 ----> Damage = 5

    ( Event for set the maximum charge of the Weapon )

    Event :

    Evry tick --->

    Charge = ( Max Charge for exemple 3 seconds ) 3 ----> Set Charge to 3

    ( Event who define how many time you charge your weapon )

    Event :

    Evry 1 seconds ---->

    On mouse button is down ---> add 1 to Charge

    ( Wepon event )

    On Mouse button released ----> Spawn Bullet

    -----> Set Charge to 0

    ( Ennemy Side )

    Event :

    On bullet overlapping ennemy ----> Destroy Bullet

    -----> Substract Damage to Ennemy.Life

    Hope it's what you need ! =)

    and if i have 4 different projectile sprite? there is the basic bullet, the lvl 1 charge, lvl 2 charge and lvl 3 charge how would i make that?

  • thx, i'll try that so we can use the load image url with sprite that are in game file? =D

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  • im making an auto runner with the template so far it's fine but im making it so that once you get to certain distance it change level ''the background and the platforme''

    and i want the bloc to change for each level

  • i now managed to make ennemy move from waypoint to waypoing but i wanted them to do so will always looking toward the player but can't because if i don't have the set angle to angle of movement in bullet behavior they will just go sideway in the other direction and out of the game view.

    what i want is i have ennemy spawning from a static position and i want them to move like a wave to the left in chain will shooting toward the player

  • accidently posted 2 time my awnser see post below

  • i got my waypoint setup and i used a tutorial to make the ennemy follow the waypoint but it still just go toward player for no reason

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venoxis

Member since 17 Feb, 2015

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