Is there a Family "Enemies"?
I think you can do:
Object | Has Line of Sight to "Enemies" (Right click -> Invert) : Do something.
Hey thanks for the response.
I'm trying to make it so that if there are no enemies at all in the player's line of sight, then it does something.
"Object | Has Line of Sight to "Enemies" (Right click -> Invert) : Do something."
When I do this, it will still work when it has no LoS of any enemies, but it will also activate if it has no LoS of one enemy and does have LoS of another enemy.
My current idea is to set a value to the number of enemies not in LoS, and then compare it to the total number of enemies, and if they are the same, do the thing.
But I will have to do this with multiple different objects and I already have a lot of values and was hoping i would not have to add a bunch more