shepherdgames's Recent Forum Activity

  • Nice game, good job. But my phone is getting heated after playing for a while

  • VIKINGS

    Dude, nearly 70 people of the total installs are from friends and family. Now, I'm getting only 1-5 installs per day. I want to get 100+ installs per day but it isn't happing. I don't know how to make my game success and not sure how many days it'll take to get decent number of installs. I'm trying to make it more and more interesting but I need someone to try, rite.

    About your game, I'm not sure what went wrong. It is hard to understand what interests the users. I'm a hard core video game fan, since my childhood playing video games has become a great passion. Now, when I started developing a video game, I felt totally different. I can say, I failed to make a first best impression. I developed the game in my interests but I guess the users are expecting much more than that. Also they have a lot of better options with top games in the market.

    I guess, your game faces the same problem. It is better to focus on particular set of people than all of them because when you see, the majority will not be interested in playing your game. Not only yours but also mine and all of the games. So, find people who like to play your game, though they are very few they are your greatest assets.

    Think as your game was developed by some third party person and play. Do you really like to play it if it is developed by someone else? That's what I though about my game and started to add some extra features to make it better.

    Hope you will understand and do the same.

    All the Best man.

  • Wow. I didn't know there is such option. Thanks a lot man. Its working

    LittleStain

  • LittleStain I got the same idea but if I add bullet to the enemy, it won't change it direction along with the player, rite.

    Enemy changing its direction along with the player would be great.

    Please solve this problem.

    Thanks.

  • Hi,

    Could somebody help with creating an object and moving it to a position?

    I want to create an object at the edge of a layout and move it to the player's position. Player will also be in a moving to some other position.

    The scenario will be like an enemy created to an edge of a layout and moving towards the player to kill him. Player will be running off to escape from the enemy.

    Please check the screen shot below

    https://dl.dropboxusercontent.com/u/87665007/Pic/1.png

    In the above case, the enemy is being created at a defined position and just appearing at the player's position. I want the enemy to move (Like chasing) towards the player.

    Please help. Thanks.

  • , Thanks man.

  • Dude, its awesome. Mr.ClimTree would be more better but its ok Mr.Clim is also fine.

    Thanks a lot VIKINGS

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  • Hi,

    I would like to add a feature of enemies dying when the player jumps on them. Player should die when he collides with an enemy and enemy should die when the player lands on an enemy.

    Someone please help me with this.

    Thanks.

  • VIKINGS, Wow thanks man. Please do tweet about it.

    Please use the below link

    https://play.google.com/store/apps/deta ... r_ClimTree

    Appreciate for your help.

    Thanks again. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Released new Update with

    Deceased game size, added a pause button and new exciting features like extra points and enemies to make the game more tougher and interesting.

    https://play.google.com/store/apps/deta ... r_ClimTree

  • justifun I got it. Thanks

  • Hi,

    I'm developing an infinite runner android game, I want to create an object in a particular position. In the game, the player has to jump on the branches of trees to climb up. I want to create an object on particular height above a branch (at a specific X position).

    All the branches will be created at viewporttop(). I'm able to create the object at specific Y position but I also want to create it at a position above a branch.

    Please help.

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shepherdgames

Member since 3 Feb, 2015

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