zardaloop's Recent Forum Activity

  • Hi guys,

    Is it possible to make a continues layout like stick hero or flappy bird? Because realistically I can't think of someone is going to actually make such a long layout and it feels like the objects are created automatically on fily, is it how it works? My assumption is that for example in stick hero the ground objects are created randomly and added to the screen as you go. Is that actually how it work, or it is just a very very very long layout?

    Anyone knows?

    Cheers

  • Thank you both, I have used combination of both of your solutions. Many thanks

  • Hi Guys,

    I have a character and I have set it's behavior to platform. it works fine, but I want when x button on keyboard is pressed it jump toward an specific angle from the standing position. Does anyone know how ?

    I have tried to simulate walking toward left and jumping at the same time but I had no luck. I would appreciate if someone could give me a .capx example.

    Cheers

  • Go through these tutorials and you are set to go <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Thanks guys,

    I have used 's solution and it works great. I have done very similar to that initially but I had no idea how to cancel the timer but it seems adding another condition into the timer did the trick.

    Many thanks

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  • Hi guys,

    Has anyone ever tried to make an angry bird like score counter? Can anyone redirect me to a cpax example?

    I want to simulate the score counting animation and particle feature.

  • Cool, that's exactly what I needed to do.

  • Hi guys,

    I have an object imagine a stone, I want my character to lift it up and then drop it off somewhere else. For that reason I though I should add Pin and Physics behaviours to the stone. However when I do that, I get an error. Why that is the case? Because at the moment if I don't use physics when I unpin the stone from the user stone is left on the sky and not on the solid floor. Can someone please redirect me to a .cpax example on that.

    Many thanks in advance.

  • Many thanks Guys,

    I have ended up using R0J0hound solution which is exactly what I needed <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    http://dl.dropbox.com/u/5426011/example ... ctile.capx

    Many thanks again for all your helps.

    Cheers

  • Many thanks All for all your suggestions.

    sgn15 is there any chance you could make a very simple capx example ?

    Many thanks again.

  • Hi Guys,

    I want to be able to through missiles on the flat ground, what I mean is how can I apply physics like the shown image? is it possible? in the other word is is possible to apply the gravity toward z axis? rather than y axis? or since it is a 2D game engine that is not possible?

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zardaloop

Member since 3 Jan, 2015

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