BelphegorH's Recent Forum Activity

  • you're right, how blind i was... i cant rotate (or do whatever) if im not sure the bullet is killing the enemie... but now is just about working in the order now that i know what i got wrong, thx a lot

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  • there it is, basically what i said before, but somehow the turret is not rotating nor gaining XP

  • well... right now im developing a turret defence game

    to deal with the free version limits i use multiple instances of the same turret

    i want the turrets to gain experience as they deal the killing blow to the enemies

    i did something like :

    record the uid of the shooting turret on bullet's variable called TurretID

    if the enemie hp reach 0 or less, as a sub event, i try to pick the turret who shot te killing bullet and (thoo se if its working or not) rotate it 45 degrees

    buth nothing came out... any other idea? alternative? solution..

    thx a lot

    and merry xmas

    ps. sorry for my bad english

  • i was just about to submit a question like that, and the solution was amazing, thx a lot!

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BelphegorH

Member since 24 Dec, 2014

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