GloryF90's Recent Forum Activity

  • Hello MadSpy!

    No, no changes.

    I´m doing upgrades all weeks fixing bugs, adding things,etc.

    But i can not fix that bug!

    Is it only me? anyone else have the same problem exporting to cocoonjs?

  • ENGLISH

    I created my first game for Android. Originaly i exported it with cordova, but it was really slow, so i added a new version based in Cocoonjs to be more fluent to my game, but i have a problem that i cannot resolve:

    There appears vertical lines:

    (Is a tiled background)

    Any idea how can i remove it?

    It only appears when i export to Cocoonjs for Ludei. On crosswalk all is ok (well, not the FPS...).

    ---------------------------------------

    i take advantage of this question to promote the game. You can find it on:

    https://play.google.com/store/apps/deta ... artrunning

    I hope you like it. I know it is not perfect (especially since not work well on Cocoonjs), but it is my first game.

    The scenary changes every 2-5 levels.

    I you like it, most grateful 5 stars <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Thank u! and sorry for my english!

  • Hello! Thanks for answers!

    MadSpy : it can not work becose i am resizing the image (tiled) making it longer, im not creating another image.

    Colludium: I drew the image in Photoshop with the same size to avoid resize it again.

    Where is the auto-crop button?

    Anyway i've seen that works perfectly with croswalk (Well, not perfectly becose is F... slow is you havent WebGl on your movile), so... I don´t know... Maybe it has not a solution...

    Thank you all!

  • Thank you all!

    By the way, remove splash ludei´s screen = 500$

  • Set Pixel Rounding to on.

    Problem Fixed

    It still not working well.

    The line still there

  • Thank u very much!!

    I gonna do it!

    Anyway do u know if can i remove "powered by ludei"?

  • The tiled background in moving to the left all the time.

    Any idea?

    It works fine on crosswalk and web, but not with Cocoonjs

  • https://play.google.com/store/apps/details?id=es.pocketgames.startrunning

    ENGLISH

    I added a new version based in Cocoonjs to be more fluent to my game, but i have a problem that i cannot resolve:

    There appears vertical lines:

    (Is a tiled background)

    Any idea how can i remove it?

    Can i remove "powered by ludei"?

    ------------------------------------------------------------

    SPANISH

    He añadido una versión nueva a mi juego basada en Cocoonjs para más fluidez. Pero tengo un problema que no consigo resolver:

    Me aparecen líneas verticales:

    (es un tiled background, que se va agrandando hacia la derecha a medida que se acerca)

    Alguna idea de como quitarlas?

    Se puede quitar lo de "powered by ludei"?

  • ENGLISH

    I added a new version based in Cocoonjs to be more fluent, but i have a problem that i cannot resolve:

    There appears vertical lines:

    (Is a tiled background)

    Any idea how can i remove it?

    Can i remove "powered by ludei"?

    ------------------------------------------------------------

    SPANISH

    He añadido una versión nueva basada en Cocoonjs para más fluidez. Pero tengo un problema que no consigo resolver:

    Me aparecen líneas verticales:

    (es un tiled background, que se va agrandando hacia la derecha a medida que se acerca)

    Alguna idea de como quitarlas?

    Se puede quitar lo de "powered by ludei"?

  • Alcantarillado Pescado

    Buen juego

  • Thanks so much for playing and your suggestion.

    i´ll change it soon!

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  • This is my first game, i hope you like it!

    https://play.google.com/store/apps/deta ... artrunning (Play Store)

    Is exported it with Crosswalk, so on some phones run at 30 FPS (slow). Best phones for this game are Xperia (it works fine normaly, becose it has WebGL) or 5.0+ Android version.

    Now i´m exporting same game to canvas+ to be compatible with all phones and run fluent, but i need 2 or 3 days to do it, becose it has bugs on canvas version.

    It is translated to English (I´m from Spain). You can change it on Options ("Opciones" in Spanish), but i didn´t translated the tutorial yet (i forgot it), i´ll do it, so the controls are:

    On the right of screen:

    Touch to jump

    On the left:

    touch and, holding, move to right: the character runs more

    touch and, holding, move to left: the character runs slower

    touch and, holding, move to down (jumping): character falls fast

    double touch: attack (with shield), push objects and enemy

    If you like it, please, rate it well.

    Enjoy!

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GloryF90

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