Peej42's Recent Forum Activity

  • Again... I figured it out.

    A function was a bad idea AND I've even got multiple guys moving about.

    All this I've learned in a matter of hours.

    Construct 2 is mighty fine.

  • I'm confused again.

    I'm learning so much bit by bit but something's gone wrong.

    I've got all the actions as before, in a function.

    I have the call from the function to choose (1,2,3,4,5,6,7,8,9) as mentioned before.

    The little character mirrors perfectly,

    But he's stopped moving!!! The direction simulate etc. lines have ceased to work!

    What's gone wrong.

    I even added a line after the Direction Simulate line in each action, to set x to 10, x to 20, x to 30, x to 40 etc.... and they all worked. He skipped to 10,20,30,40, etc.

    But he doesn't just move like he did.

    Any ideas? (I'd hate to think the little guy was just moving 1 pixel on each call!)

  • I think that may well do the trick.

    Thanks a lot for the help.

  • That worked brilliantly, thank you.

    Tell me.... is it possible to do all that from with a function of some sort.

    I mean, one standardised movement method, rather than having to copy 8+ events over and over for each version of the chap sprite?

    As I said earlier, I plan to have lots of these sprite mulling around but with different appearances, therefore different sprites.

  • Well, that did the basics for the movement that I was after, but how do I have it so I don't have to press the arrow keys to have the guy move?

    I want the little chap to move about by himself randomly.

    Thanks for the reply, by the way. Much appreciated.

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  • This is a little embarrassing but I'm a bit stuck.

    I'm very new to Construct and I'm finding the things that should be hard, easy to do... and the things that should be easy, hard to figure out!

    Basically, I have this little block character on screen. He's a simple little chap, that only faces left or right.

    I'm trying to figure out how to give the guy the ability to move in all 8 directions but to only face left or right while doing so.

    I want him to do this in a random fashion, like he's just wandering around the screen.

    How can I go about it?

    (Eventually, I plan to have lots of these characters (all different colours) wondering about - do I have to program each separately, or is there a built in behaviour clone feature that I've yet to discover?)

    Many thanks for your time.

  • This looks to be a brilliant plugin and the time away is exactly what I'd need for the game I have in mind.

    I am, however very new to Construct 2 and I'm having difficulty in figuring out how to get it to work.

    Would someone be kind enough to maybe run up a little demo showing what I should be doing?

    I'm really after having the time away displayed on screen and maybe even include the On Resume coding too.

    I realise its a lot to ask but really, if I can get that piece of code sorted, Im a happy bunny.

    I'm thinking of purchasing the personal licence and it'd be the defining point.

    Many thanks in advance.

    UPDATE: Never mind, guys.... I figured it out.

  • Ooops sorry, I didn't realise there was a forum specifically for plugins.

    I'll try there.

    Many thanks

  • Hello there.

    I'm brand new on here and to Construct 2 and I've started to tinker with the free version of the software.

    I wanted to see if I could get my very basic ideas to work before I went ahead and purchased the personal licence.

    I'm stuck already!

    Are there any tutorials on the Time_Away plugin from Rex.Rainbow?

    It sounds like just the thing I need but upon running the file that came with the plugin, it doesn't seem to do much.

    I'm not sure if it's doing anything at all, but it doesn't crash or anything.

    Even if I could get it to display the time away as apparently stored on the hard drive I'd be happy.

    Many thanks for your time.

    Peej

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Peej42

Member since 26 Oct, 2014

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