Chadori's Recent Forum Activity

  • Yeah, same report I've made.

    Hi lucid, it seems there might be a regression from the last few updates you've made. The bug that you've fixed before, the opacity from the Spriter Pro editor doesn't draw in the Construct 3 runtime. Using the draw self mode.

    Let me know if you need more details. Thanks.

    Opacity isn't applied on the c3runtime, might be a bug resulting from a fix to another issue that affected the previous fix that was put into, when this first came up.

  • Short Announcement

    1. There will be a breaking change to the Leaderboards addon, unification of expressions.
    2. There are also other PlayFab features being implemented to ease and simplify the usage of the PlayFab addons.
    3. The next release will be focused on improving the PlayFab addons. Progress can be seen on the #next-release channel in the Discord Server.

    That's all for now.

  • Hi lucid, it seems there might be a regression from the last few updates you've made. The bug that you've fixed before, the opacity from the Spriter Pro editor doesn't draw in the Construct 3 runtime. Using the draw self mode.

    Let me know if you need more details. Thanks.

  • is there any news about this question ?

    None yet. I think we can expect this to be considered after the Scripting feature is complete. And fortunately, the Scripting Feature is progressing well.

  • CGamez

    Is it possible to get another collection for advertising?

    I would need the chartboost SDK for Construct 3, because if you want to buy ads there you need to integrate it for tracking.

    I have a system template for the IronSource SDK. I preferred it instead of the Chartboost SDK since IronSource has the Chartboost SDK already included, the complete list:

    1. AdColony
    2. Admob
    3. Facebook
    4. AppLovin
    5. Chartboost
    6. HyprMX
    7. InMobi
    8. MediaBrix
    9. Millennial Media
    10. MoPub
    11. TapJoy
    12. Unity
    13. Vungle

    And most especially for IronSource's Offerwall.

    Although, it's hardcoded for my projects. I didn't release it with the collection since it can only be built using the Cordova CLI x Android Studio, it would be nearly impossible to support.

    If you want a plugin for this, you can get a premium order, you can PM me there for the quote.

    CGamez

    Also it would be nice to get a step by step tutorial how to fully integrate Google IAP with serverside verification (PHP).

    I would also pay extra for these 2 features, just let me know how much this would cost.

    The Mobile Master IAP already supports on providing the server credentials, with documentation.

    I don't do PHP since I use the PlayFab Master Collection with the PlayFab service to do it for me, since it's a complete network backend system.

    I do have a documentation for integrating the Mobile Master IAP with the PlayFab server, for IAP validation with both Android and iOS. I already have an addon for it, Real Currencies.

    So, no need to pay for that. I hope I was of help.

  • savvito123

    Hello , can i buy only the facebook plugin?

    Hi. I'm afraid it's impossible time-wise to make a release per plugin. Although, the addons in bulk are already discounted, compared to being sold separately.

    You can check out constructcollection.com/pricing , to find out which bundle is most preferable for your needs.

  • Thanks a lot Mikal! Very well made.

  • Hi, I'm trying to snapshot the entire viewport with only a few selected layers and objects, in an interval duration.

    And then loading it, and resized in a smaller scale. Hence, a minimap.

    I'm trying to figure out how I would do that through extending the Drawing Canvas object, or do I need to make a separate addon for it?

    Also, if I were to have to make a separate addon for it, how would I approach that? Thanks.

  • Yep, I'm aware it's a cordova-android update, not the cli.

    That's great news!

  • Hey Ashley, I know that it's only a UI problem of Google Developer's part. But, after the release of Cordova 8.1.0, Android App Bundles are now supported on the Cordova CLI, maybe you guys in the team can try to support that, so you can stop dealing with these misunderstanding issues.

    Or a blog post to workaround and explain this once.

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Chadori's avatar

Chadori

Member since 10 Oct, 2014

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