Chadori's Recent Forum Activity

  • https://onedrive.live.com/redir?resid=A ... hoto%2cpng

    On the Image above I tested this event and worked properly.

    Executing Animation up and down with no problem even when going right or left.

    Have you tried removing the condition 8Direction is moving or not when checking for key press? and setting 8 direction angle to "none"

  • - Since your condition: (If 8direction is moving and Down arrow or Up Arrow is down) is only setting animations when down or up arrow is pressed then it will not run animations when left or right key is pressed. Is that the problem because since I can't see the animations or the other events then that is the only possible explanation I can come up with.

    I suggest adding :

    *If Player is moving and

    *******************Right Arrow is pressed then

    ---------------------------------> Set animation to "RunningRight"

    *******************Left Arrow is pressed then

    ---------------------------------> Set animation to "RunningLeft"

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  • alex3160 I don't use arrays frequently but isn't there an action called "DELETE" to remove array element.

  • Hey guys,

    i was wondering if there is a possibility for testing if there is still a "Enemy" on the Layout.

    because "on screen" is not the same, if the layout is bigger than the screen itself.

    Or is there a other easy solution?

    I would like to skip the possibility with counting the enemys and making a variable.

    kind regards

    If you want to test if there is an enemy in the layout, you can try this:

    Enemy.Count = 0

    or if you are targeting a specific object using UID's then you can use the System Condition:

    System --> Object UID exists.

  • HZGaming you can also try setting your character's angle to the enemy while firing.

    Try this:

    ----> Set angle to "angle(Player.X, Player.Y, Enemy.X, Enemy.Y)"

  • Link broken because you don't have enough reputation. I suggest inserting some "dots" in the url so that we can see it.

  • (Platformer Games)

    Is it a bad practice to have the Platformer Sprite Animation and Movement Behaviours together? Will it somehow cause glitches ? I already made it and it was put together and I was wondering if do I really need to redo them all and separate the movement and animations for them to work well?

  • Hi I was trying out the construct 2 tutorials. I ran my first game using the free edition. Internet explorer opened the game but along with this I saw adware popping up.

    Please let me know if the free edition is safe and why did adware appear on my browser. Before this I never had any adware (only appeared) when I installed the free edition and ran my first tutorial.

    Your PC is clearly infected with a virus(adware or malware. Yeah, you can clean with malwarebytes but there is always some leftovers, I suggest a factory reset or clean install. If you have time.

  • This might help. So that you can get the date and time.

    https://www.scirra.com/tutorials/940/ho ... -a-project

  • Place this in your event sheet on the layout that has the music

    On start of layout...

    ---------> Audio -> Play Music ("MusicTag")

    On end of layout...

    ---------> Audio --> End Music ("MusicTag")

    --------------Comment---------------

    On end of layout it will stop playing the music you played on a layout..

  • Before Closing, I suggest either use an instance variable to identify Layers or use the Layer Number for this if you did not finalize your layer name yet.

  • I was trying to keep it broad because the main question was:

    KeyStore - Signing - ZipAligning

    This was a painful experience for a noob to be undertaking... -_-

    I hate this part so much. Download an old version of java (which u need an oracle business account to get!) because the new ones don't work. I can't remeber what else I had to download at this point, think I ended up with 3 versions of Java XDK, Android XDK, Intel XDK and something else... ALL JUST TO SIGN THE BLOODY THING!

    When doing it manually, save a notepad doc of EVERYTHING you do.

    I used notepad ++, (shift, ctrl,right click to get cmd in the location required)

    There's a tiny program floating around somewhere that can do all this rubbish for you. It's less then a few MB!

    Advanced+ApkTool+v4.1.0+By+BDFreak

    First dozen times I tried to do this I went through the entire process (with a miserably slow net speed) just to keep getting told by google that my apk wasn't zip aligned correctly or something. Days... not just hours..

    So yeh I'm not having fun

    Hahaha LOL. Had the same experience with Advanced + ApkTool and I also have slow internet download especially upload speed. It was a pain testing those all out because I don't want IntelXDK to make me a Keystore automatically but in the end I just went back to IntelXDK to auto-sign my apk for googleplay didn't accept my apk for it isn't signed correctly.

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Chadori

Member since 10 Oct, 2014

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