Chadori's Recent Forum Activity

  • adamcreator - (A guess)I think the reason your app is crashing is because you added the Media plugin of IntelXDK. Did you try not adding the Media plugin on IntelXDK, just to be sure?

  • - I can't say for sure what is the problem if I don't ask you with these questions.

    1)If I were to guess, I believe the map was made as a whole image not as a sprite sheet or tile. Am I right?

    2)Did you make it inside the Construct 2 Editor or did you used an external image editor? If you used an external editor, then what editor was that?

    3)Did you by any chance re-sized the image using the Construct 2 image editor?

    4)Did you stretch the image in the game editor or layout?

    5)What is the original image size of the image?

    6)What is the size of the layout and the window?

    If you answer those questions then we will know the reason.

  • RBuster - I tried it and it also doesn't work on me but I'm not sure if this is a bug. If you want to change the C2 UI Theme, you can just go the the C2 Ribbon -> View -> Style and pick a style.

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  • zeroflag

    This is normal, Emulators aren't supposed to run admob plugins, cordova plugins or any third party plugins. If the build works then it is fine especially that it worked on your phone. No worries.

    BTW. I can't see your image fully since the server you posted that image has slow data speed.

  • Yeah I notice this too and it makes things hard for big games. +1

    Edit: If it is already too late for Construct 2, then I hope Construct 3 will have a better one.

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  • Ericpro06 - Use this, your events above have conflicts:

    *KeyBoard - On Left Arrow Pressed -

    -----> Sprite --> "Set animation to "Walk" (play from beginning)

    -----> Sprite --> "Set Mirrored"

    *KeyBoard - On RIght Arrow Pressed

    -----> Sprite --> "Set animation to "Walk" (play from beginning)

    -----> Sprite --> "Set Not Mirrored"

    *KeyBoard - Left arrow is down(Inverted) & Right arrow is down(Inverted)

    -----> Sprite --> "Set Animation to "Idle" (play from beginning)

    Tell me if there is something wrong because I haven't tested it but it should work.

  • Asmodean - I plan to learn a framework based but I just want to take it step-by-step since I am just a beginner in JavaScript and the basics is all that I know. Btw. Thanks MightyEditor seems great. Just what I was looking for.

  • >

    > > in all these time we could just had an APPLE PORT for CONSTRUCT 2.

    > >

    > Why can't we just launch a rocket to Mars?! It's been ages and we have rockets and people, so why can't we just go there now?!

    >

    i would laught if the engine was something more complex as unity or unreal.

    Construct 2 is pretty complex in it's own way. It's just not designed to make 3D games, it is more 2D and user-friendly based design. You can't compare a 3D coding game engine with a 2D non-coding game engine, that is kind of stupid. Construct 2 is complex in it's own way by helping non-programmers or even professional programmers create games & apps faster. Besides, Construct 3 is on it's way, you just need to wait a little longer. And with all due respect, if you think it is not that complex, you should have made your own game engine that supports Mac and prove Scirra that you can make a better engine for $120.00.

  • Insert this in your event editor:

    *Sprite - On Any Animation Finished

    --------->Sprite -> Play From "Beginning"

    or If you have a specific Animation Name for example called "Idle"

    *Sprite - On Animation FInished ("Idle")

    --------->Sprite -> Set Animation "Idle" From "Beginning"

  • Asmodean - Do you know another one? I really can't start with a framework based game editor. Are there any visual editors with javascript as event editors since learning this will take me very long to understand.

  • Everything is doable, it is only limited by your imagination and determination to design your game as awesome and optimized as possible. I even believe C2 can make a mmorpg but it depends on your optimization, resources, man-power, servers, mastery of the engine.

Chadori's avatar

Chadori

Member since 10 Oct, 2014

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