lukezero's Recent Forum Activity

  • Hi,

    I will try.

    Isn't it simply creating 2 GLOBAL variables such as Cooldown_1 and Cooldown_2

    because I imagine you want your combo attacks to require fast pressing of a specific instance

    Then you can say on press #1 you do your attack and also set Cooldown_1 to say 0.5 seconds

    Then if Cooldown_1 = 0.5s action Wait 0.5s and set Cooldown_1 = 0

    Then on press #2 AND IF Cooldown_1 = 0.5s then do your 2nd attack and set Cooldown_2 to 0.5s

    Then if Cooldown_2 = 0.5s action Wait 0.5s and set Cooldown_2 = 0

    Then on press #3 AND IF Cooldown_2 = 0.5s then do your 3rd attack

    There you go

    Thanks for your collaboration,

    What I'm trying to implement is a player's character attack during a running (made with two taps on the left or right directional). When deployed, this attack would quickly decelerate the character until it stopped him. That's why I mentioned the example of Axel's Grand Upper.

  • Nothing yet.

  • Hi guys! ^^

    How is the best way to make a good dash attack (two taps + attack button), typical of fighting games like Captain Commando and Streets of Rage?

    Example:

    Note: I successfully did the two taps move (run) in my game prototype. Now I cannot do an attack during the run.

    Thanks!

  • I've been developing games in Construct 2 for a while and I've learned a lot from video tutorials found on YouTube. I created this topic in thanks to its authors and also to give good references to who is studying this excellent engine.

    Here is the list below and good studies! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    DevVlog - Criação de Jogos

    Description: This brazillian guy is recreating the classic MegaMan X identically and at the same time proving how good (and complex) C2 can be. Although it doesn't have a very good didactics, it provides the CAPX for studies.

    https://www.youtube.com/channel/UCC0RqW ... d_HIsxRZDg

    GoldSkull

    Description: Great tutorials on various gaming genres in C2.

    https://www.youtube.com/channel/UC606Lz ... DJcIFqb-5Q

    desKompliKa Cursos

    https://www.youtube.com/channel/UCMRu-y ... AKWI8bGfiQ

    Polar Games

    https://www.youtube.com/channel/UCOtOH4 ... B_zj9tPDtA

    jogosgratispro.com

    https://www.youtube.com/user/jogosgratispro/featured

    DG Cursos

    https://www.youtube.com/user/dgcursos

    Perametade Games

    https://www.youtube.com/channel/UCtUvXC ... A/featured

  • You can add global variable movement and increment it by 1 on touch/click, when it gets to 2. Then add a second variable called stamina and set it to 100, when movement is at 2 and lets says say every 0.1 second, decrement the stamina by 1, when it gets to 0, stop the movement. You will need 3 events to implement it.

    Thanks, dude.

    I'm trying something here.

  • I'm almost there, but now i'm also trying to implement a stamina bar to limitate the running.

  • Hi guys!

    I want the player's character to run when two quick taps are made on the directional button.

    I tried doing it using a boolean variable and a counter but it didn't look so professional.

    Game references: Castlevania Symphony of the Night (Richter), Shinobi 3 (Joe Musashi)

    Suggestions?

    Thanks! ^^

  • Hi guys!

    What is the best resolution for a Steam game?

    Note: I already read the Ashley's board "Supporting multiple screen sizes".

    Thanks!

  • Up for a good cause! ^^

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi,

    very good game. IThe graphics look phantastic!!!

    Can u maybe tell me with which programm you did the graphics and the animation?

    Can you maybe tell me what you did to learn to do graphics like this?

    Is there an tutorial what you recommend?

    Thanks, Benhh! ^^

    I did it with Fireworks, Photoshop and a free Gif animator.

    Most of the aesthetics of the game is flat design and even my strong not being the illustration and animation, it has always been quiet for me to work with vector graphics.

    I think the only tutorial I read about the graphics is how to do vector graphics manually.

  • Up for a good cause! ^^

  • Great game. The graphics are absolutely amazing and the game, what it's based on, brings a strong message across.

    Great job!

    Thank you very much, Parcanss!

lukezero's avatar

lukezero

Member since 4 Oct, 2014

None one is following lukezero yet!

Trophy Case

  • 10-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

14/44
How to earn trophies