Hi can someone help me on that? i want to have number of 100 sprites moving in a closed box with high speeds... i tried bullet bounce of solid.. but some sprites are going through box walls...
Thank you for your advice!!!
Very helpful!!! Thank you very much!!! But could you post a more detailed .capx file?? ex. if i want to move axes sprite on fynction y=1/x how could i do that?
It works!!! Thank you very much all of you!!!
that will never work fine... .because c2 destroys sprites on the next tick..so loop can choose one sprite several times... you need a boolean instance variable.."destroyMe"
that will never work fine...
.because c2 destroys sprites on the next tick..so loop can choose one sprite several times...
you need a boolean instance variable.."destroyMe"
you are right.. can you post a corrected .capx file?
LittleStain try this one Test.capx
Thank you!! this worked fine!!!
You used the wrong condition. It's pick random instance.
What do you mean? I want to remove 20 random instances. Code says that remove instance 0 every time.. isn't this right?
https://www.dropbox.com/s/yg3w9j9iy057m ... E.PNG?dl=0
here is a photo of event sheet...
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Tried this too... but same result..
https://www.dropbox.com/s/2zcrfdkod5zeu ... .capx?dl=0
Sorry... here is the .capx file
<img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":-)" title="Smile">
yep... i tried something like that in .capx file... but it is not working...
I have 100 instances of gas atoms moving in a box... I want to delete random 20 on button click. I give you .capx file
https://www.dropbox.com/s/z5n7yf51k3j8j ... aproj?dl=0
Member since 2 Oct, 2014