How would I go about changing the pitch of sprites to about 60 degrees. I'm sorta making a popup book style game. The only solution I can think of at the moment is use a 3D wedge as a placeholder of my sprite. However I feel that isn't the best solution. The wedge only 30 degrees.
I also so on another post where the person put the sprite into a family and did some black magic with mesh.
Can some handsome and intelligent person help lil 'ol me out with my small problem.