Grajo's Recent Forum Activity

  • I've started working on the inventory system for my game.

    In the "INVENTORY" layout there are invSlot objects, in which items should appear after creating the object (when we kill the enemy). Well, they will appear, but unfortunately in this way:

    When I turn on the Inventory window, unfortunately they are not there, they are only on the layout where the hero is currently located. Would anyone have an idea to force the created items to be on the Inventory layout?

    Inventory logic

  • And this is what i want too achive... Thanks dop2000 :)!

  • Hi

    I've been thinking lately how to create a loot system. I would like a given monster to drop items assigned to it. While it's easy to do, after creating families for enemies and items, I don't know how to combine it with each other. I tried creating different variables for item families or enemies but still nothing.

    For example, a Goblin should drop a sword when killed, so for sword I created a variable ID=0, but now how to force the game that when the goblin's life is equal to or less than 0, it creates an object after the item's ID, i.e. in this case ID=0, which is a sword.

  • Yep that work, thanks ! :)

  • I try something like this but still dosnt work, what im doing wrong :P?

  • Give them solid behavior ?

  • Yea i look at this option and try IT. So the diffrence is a player still watching left side now not right :p

  • Hello

    I want to turn around my player(only left and right), player use pathfinding behavior but if i use rotate my object "player" rotate around :P

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  • OMG! That was so simple :P

    Thanks lionz you save me once more +1 :)

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  • Hello Everyone

    I work on my Idle RPG game, hero walking around the map and is defeating his enemies, but there is a certain blockage that I cannot overcome.

    This is function of enemy attack player, after all attacks there is global value (ROLL) from 1-100.

    I want create Block System, so if value Roll is lesser or equal 25, this function "enemy attack player" is turn off, thats mean hit is block and player dont get damage.

    Any sugestion :)??

  • Ok i fix that. My fault i miss Every Tick after lvl up :)

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Grajo

Member since 1 Mar, 2022

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