Ofrst's Recent Forum Activity

  • Thank you for you answer.

    It's confusing because I would expect a list containing three items(text) in array, maybe three rows where I can store text value and I only see row 0 when in debug mode.

    For now I added new condition so icons would be created on the right slot, but I would like that icons appear on the first empty slot.

  • Hello, I'm beginner.

    I'm trying to make inventory with only three slots.

    I made an array with width 3, height and depth 1. I also made sprite slots with SlotID instance variable. Every sprite instance has different SlotID, 1,2 and 3. How to use that SlotID instance variable to create picked item icon on exact slot? Also, what would be best way to make such inventory so I can add any picked item to it? I don't want to hardcode specific items because there would be a lot of them. What I have until now is really primitive and the last part where item icon has to be created on exact slot is not working. This is first part where you pick up item.

    and another one where I'm trying to create item icon on the slot.

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  • Hi,

    I'm new to Construct.

    I got door that I want to open when player is overlapping and when key E is down. I also want that pushing E again closes the door. I managed to make door open and it works good until I add second part where doors should be closed by pushing E again.

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Ofrst

Member since 27 Oct, 2021

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