CrazedCowboy's Recent Forum Activity

  • Hello World,

    I have seen a few other threads on this topic, but they were all from several years ago in Construct 2, so I thought I would ask again to hopefully get a better answer. Is there a way to have a bullet object destroyed when it hits ANY solid object -- something like "on collision with any solid" sort of event? I also have some tile maps as solid that I would like to include in this if possible. Thank you for your help.

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  • Thank you for your help! This worked perfectly. I was so close but yet so far away before. Appreciate the assistance!

  • Hello,

    I have been using the example game Demonoire as a base for my first game and they widely use base and mask sprites as well as families. I am not seeing the benefit to having separate bases and masks and often do not know which one I should adding instance variables to or which one to spawn, etc. I often have trouble getting the mask to do something if variables are needed from the base and vise versa. I get confused even further when trying to manipulate these two objects using the a family.

    I figured I should set my game up this way and would see the benefit as I got into it, but has brought more confusion and frustration than answers. None of my research has explained why this is useful and was hoping someone here could explain so I can use it properly. Thank you very much for your help!

  • Hello,

    I am trying to create spawn points similar to Gauntlet where there is a "den" that enemies come out of, and keep coming out up to a certain number. Then if one or more dies, more are spawned from that same spawn point up to the max number again. Once the "den" is destroyed, they stop spawning. There could be multiple "dens" on the screen at once with different enemy types.

    I have it where the spawning stops at a certain number, but am having trouble counting and keeping track of the enemies spawned from a specific den when they die to spawn more. Please help and explain to me like a beginner since this is my first game. Thank you for your help!!

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CrazedCowboy

Member since 20 Aug, 2014

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