Again note, the single and double quotations are very important.
So that takes care of subsequent layout starts when our create has already been called but we're missing out on the initial call since this event happens before GACreated = 1. This is where the Signal comes in.
Else
We need to tell Construct that if our create call hasn't happened yet, to wait until it is and then call our analytics function. The first step in that is to use an Else sub-event. The Else sub-event says if the condition in the event above isn't true take these actions instead. So let's set that up.
Right click on our System -> On start of layout event and choose Add sub-event, then choose System -> Else. This will add the event under our GACreated = 1 sub-event/condition. If for some reason it didn't, add it below that event. The order for Else events are very important, because otherwise it will be adding the check to the incorrect condition.
Within our Else sub-event add a new action and choose System -> Wait for Signal and then in the dialog add "GACreated" for the tag, again don't forget the quotation marks. Below that action, copy and paste the same action you created above with the GACreated=1 event.
Now everything will work properly. "But why?" you ask, "and what is this signal foolery you keep mentioning?". Yes, let's finally talk about that.
Signals
Within Construct there's 2 actions which let you hold off on performing all of the actions below it (within their specific event) while continuing on with everything else - Wait and Wait for Signal. Wait is time based, setting a delay for a specified number of seconds. Wait for Signal waits for you to tell it to continue by creating a Signal action with the corresponding tag. If you're familiar with Javscript, think of Wait as setTimeout and Wait for Signal as an Event Queue, or an Event Listener that runs once and then removes itself.
So what we did in our Else section above was tell Construct to create a queue for the GACreated signal (or Event in Javascript language) and add our analytics call to it. Our call will just kind of hang out while everything else keeps running. Then when the System -> On layout loader completed event runs it will fire our Signal action which will then finally call our javascript execution action.
You can check out the How to Use the System 'Wait' Actions' for more information if you're interested in learning more about using them.
Finally!
Here's what your action sheet should look like once everything is said and done. You'll notice that I've chosen to use events over page views, I created an additional global variable to hold the event category, and that I'm passing an additional PlayerName variable for the label. That's how I decided I wanted to use the data within GA, do whatever works for your situation.
Tracking In Game Events
Tracking in game events are much easier than the layouts due to the ordering issues above (as long as your event doesn't happen at the start of a layout). Simply add an action to whatever event you want to track and choose Browser -> Execute javascript and add the following code (with your proper modifications)
"google.analytics('send', 'event', 'EVENT CATEGORY', 'EVENT ACTION', 'EVENT LABEL', 'EVENT VALUE');"
Here's a quick example where I track when a user sets their new high score.
That's All Folks
I hope this was useful, as a beginner these tutorials and forums have been insanely helpful, and this issue surprisingly trick for me. Hopefully this helps someone else out. If you have any questions just hit up the comments. That's all folks, go out and track to your hearts content!