Hello friends! These are some steps to creating a game without getting lost! 1. The idea of the game. Initial step, still away from the computer, is where the...
In my previous tutorial for this topic I showed how to trick/mask the lag that occurs while switching between layouts. In this tutorial, there will be no tricks...
This is part six of a mini series but the information is focused around setting up a basic enemy intelligence. We discuss Line-of-Sight, Solids and Target Range...
This is part five of a mini series. The information in this video is focused around setting up multiple exit and entry points on the same map. We discuss Global...
Construct Animate's built-in video export option doesn't currently support transparency in the resulting video files. However you can still get a video file wit...
This tutorial will explain a little bit about how certain features in the C2 runtime work. And how they can impact your performance. It might or might not be th...
Based on the two episodes ( part 1 , part 2 ) from extra-credits the goal of this tutorial is to make the point on what it is and what it takes to be a develope...
Burningcake.Com 's Platformer Starterkit Update 1.1. Thanks to those people who gave me positive feedback. Please reply here if you like it and maybe if enough...
Some of you have asked me about chess board and its movements. Now I don’t know much about this. So I have search and search and found this tutorial by Rex Rain...