Since I started with Construct 2 I delved unto the whole Web Fonts thing, it seemed one of the best features available - not loading fonts into the game itself?...
Construct projects are based on HTML5, which makes them perfectly suited for web publishing. This guide includes some useful information to know when publishing...
Some times I forget the paths or some code , so the best way is to store this information in somewhere , and here should be a good place and I can Share with ot...
Ever wondered where the data you save to local storage is actually saved? This video shows you how to find that data and use it for debugging purposes. Contact...
Sometimes it is tough to find the right information even within tutorials since the title sometimes obfucates the content. Now, this short tutorial will cover t...
Generating unique random numbers is an essential technique for every game maker to know. This short tutorial demonstrates one way to use an array to generate a...
This is (hopefully) a quick tutorial allowing you to set a bias of random options you might have. The example .Capx file can be got : Here. We're are going to u...
Back when I started learning c2 I struggled a lot with learning arrays, so I thought this method may help reduce the learning curve a bit. Update: I added a sec...
These technologies have been retired. Use Cordova instead. This tutorial is preserved for archival reasons only. The Intel® XDK provides HTML5 publishing servic...