This is an example of how to auto-tile sprites using an array and a bitwise method explained here: Demo. Please Note: With the addition of the tilemap plugin, i...
AutoTileGen is software for generating terrain-based tilemaps from 3 input images. For example: These 3 images: Resulted in this tilemap: Which can be used to m...
Demo online. English: Seeking to achieve the best possible performance in Construct 2, I developed a technique that allows a layout has billions of sprites; Tec...
Here's an example of grid-based movement with C2's tilemap object. Using a tilemap layer for collision checks makes it really easy to work with the grid. C2 giv...
You’ve decided to try out Construct 3 and use it to make games. Your first step might have been to read and complete the Beginner’s guide to Construct 3 . If yo...
01/28/16 algorithm updated to v.1.1. (improved performance and bug fixes). Hi, everyone! I wasn't the first one C2 user who wanted to animate tilemaps. However...
In this tutorial I'm gonna teach you how to make an intelligent enemy that follows the player and automaticaly jump on obsacles. You will need : - The player sp...
I found a way to rotate a tile in tilemap when starting a Plumber game and I want to share with you. Insert a TileMap object in your project. You can use the de...
You will need ShoeBox to create your tile file if you use seperate images. But more later. Download: ShoeBox (Free). You will need the Editor to build up your t...