In this quick video I will show you how to use the Local storage plugin in Construct 2 to save a high score for each one of your game levels. For more videos an...
This Is'nt intended to be an end-all-be-all for WebStorage use. I am writting this because I spent over an hour last night trying to figure out how to make my a...
Construct projects are based on HTML5, which makes them perfectly suited for web publishing. This guide includes some useful information to know when publishing...
Back when I started learning c2 I struggled a lot with learning arrays, so I thought this method may help reduce the learning curve a bit. Update: I added a sec...
Ever wondered where the data you save to local storage is actually saved? This video shows you how to find that data and use it for debugging purposes. Contact...
Construct 2 can export your project as a traditional desktop app with NW.Js , which is basically a standalone version of the Google Chrome browser. In other wor...
Ejecta is an open-source wrapper designed to provide a high-performance way for HTML5 games to run as iOS native apps. In order to test and publish with Ejecta,...
This tutorial relates to technologies or services that have been retired. It is preserved for archival purposes only. HTML5 game performance on mobiles is often...
Construct 3 has its own mobile app build service, which can build your mobile apps for you. This feature is only available to subscribers . Here's how to get Co...