Hey there, I decided to make another simple tutorial but now for beginners and will explain how to make health counter. Ok let's do it fast just create new empt...
This is the first tutorial of the “Why Series”. The “Why Series” is new type of tutorial, it tells you what to do and then it tells you why. For Example: “Use t...
On CocoonJS level: Submit form for CocoonJS premium account (it should be somewhere in CocoonJS dashboard). If you already have CocoonJS premium account then: 1...
This tutorial is how to create an Hearthstone like animated arrow for issuing commands in overhead games. Here's an example image of what we are going to build....
I've published my first game, Martian Democracy, to the Scirra Arcade and figured I'd do a quick tutorial on my design decisions and how I implemented them. Sin...
Few days ago I landed on Construct 2 and I already love it. Hands down, best game maker ever! I was looking to see if it had a built-in function to change old s...
Ejecta is an open-source wrapper designed to provide a high-performance way for HTML5 games to run as iOS native apps. In order to test and publish with Ejecta,...
For an immersive, native-like experience in a browser game, it's important to be able to use the full display and perhaps lock to the intended orientation. This...
So you have made your game and set up everything right? You also have added a theme music to make it interesting. Now you probably want to make a pause menu or...