Learn game development and animations with Construct
A tutorial to demonstrate the use of Physics Revolute Joints and Impulses. You need to swing the monkey through the trees and collect all the bananas along the...
Here you'll learn the basic of how "UID" and "IID" works, also, how the health of the enemy works. Who never tried to setup a rocket with smoke trail? And who n...
This .Capx tutorial attempts to show through demonstration, a method to quickly, easily and simply create a navigationable menu; Using both a text based menu or...
Some people in the Construct 2 community like me or Vtrix are using a computer with French or Belgium keyboard . And when we are testing our games, we are tired...
Construct 2 allows you to import external files to your project. For more information, see the manual entry on Project Files . This tutorial covers some useful...
In this tutorial we'll see a method to create a "Load Game" layout and an in-game screen for saving/loading with more than one slot; Using Web-storage and an ar...
If you think the default Construct 2's preloader doesn't look very professional, good news: The newest Construct 2 release allows for custom preloaders! A new f...
Generating unique random numbers is an essential technique for every game maker to know. This short tutorial demonstrates one way to use an array to generate a...
Add a parallax effect to our games can be a great feature for create a new environment for the player, but how they work? The parallax is the angular deviation...