Construct Tutorials
Learn game development and animations with Construct
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Adaptive Platformer Shadows
This tutorial creates adaptive shadows for sprites (enemies,players etc.) that both scale and fade opacity depending on distance of the sprite to the ground. 6...
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Expecto Patronum!
Have you always wanted to feel like Harry Potter? In this Construct 3 example I show you how you can cast a Patronus magic! Get the Example here:
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Understanding the Basics of Arrays
Arrays are very simple in concept but, as I have found both personally and from others who have used Construct 2 and 3, sometimes they're challenging to grasp w...
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Construct Time #6: One way doors
Two Construct Times in two days, what's happening? Yeah from now on, I decided I won't stick to a "schedule" and just release whatever the hell I want whenever...
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Construct Time #2: Mirrors!
This week, I wanted to try making a mirrors effect, with lots of sprites in the foreground copying and distorting something happening in the background with som...
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