Construct Tutorials
Learn game development and animations with Construct
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Foreground Parallax!
In this video we look at how we can make our games more interesting by adding a foreground parallax!
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Multiple Entry Points on a Layout or Map
This is part five of a mini series. The information in this video is focused around setting up multiple exit and entry points on the same map. We discuss Global...
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Simple Artificial Intelligence
This is part six of a mini series but the information is focused around setting up a basic enemy intelligence. We discuss Line-of-Sight, Solids and Target Range...
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A simple AI
A simple AI that makes an enemy follow you if your in range and stop following when you go out of range.
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Growing Buttons
Quick way to create interactive buttons without the need for animation frames. Using scale, you can increase the size of your sprite buttons to let the user kno...
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Arcade Style High Score
Using Webstorage to locally store a high score and replace it if the score is broken. You can also do this with Session instead of Local to keep the high score...
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When to use functions?
The tutorial uses a simple example project which shows what can go wrong when you repeat code and then make changes, and shows how to refactor the events with f...
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