Construct Tutorials
Learn game development and animations with Construct
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Platformer Enhancements - Wall Jumping
In this tutorial we are going to add some additional functionality to our platformer games in the form of a wall jump action for our character. This is a tutori...
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Timers
Download capx. There are many uses for timers in games. Timing a game session, score based on time, countdowns, cooldowns, etc. Creating a timer is pretty simpl...
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Cloning the Classics: Breakout (Video)
In this series of video tutorials, we create a Breakout game. Note: For an optimal viewing experience, watch the videos on YouTube in Full Screen mode at high r...
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How to use your own Web Fonts
Construct 2 Release 74 introduced the ability to use Web Fonts in your projects. This allows you to add custom fonts to your games without having your players i...
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AJAX Example with Construct 2
Construct 2 has an AJAX object that will allow you to make a request to a target page in order to return the resultant data to AJAX.LastData where we can use th...
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How to use the System 'Wait' action
The Wait action in the System object waits a number of seconds before running the next action. The Wait for signal action works very similarly, but instead of a...
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Basic Loops and Arrays
This tutorial is under construction! Please tell me if I've gotten anything wrong, or missed something you think is important. In this tutorial we'll look at th...
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Grid for Turn-Based Movement
Let's start by adding objects: Tile map with graphics for the playing field. TilePath "Tilepath" for the grid of moves. Sprite "Unit". Since a single tile is us...