Learn game development and animations with Construct
First of all, create a sprite with the dimensions 10 x 80, or larger if you prefer, and the color of your preference too, and put the behavior of drag'n drop. T...
Hello anyone reading this! Today i'm going show you how to set up a car in Construct 2 that allows you to enter and exit without disrupting anything else you se...
Here is a simple example of making pseudo-3D (isometric, perspective) endlessly scrolling background. Preparing the correct image is the most important part. Do...
This tuto leads you to get automatic rank order of a group of several values (10 here but you can do with as much as you want) from higher to lower. Ideal to ge...
THE GREAT QUESTION: HOW DO I KNOW WHAT TILES I HAVE IN A TILEMAP? Well that is a question I asked myself and when looking for a reference I realized that there'...
Based on the method by strevor73. I've seen a few tutorials on how to do this but they all use multiple objects or variables. It's possible to do this however w...
This is my first tutorial, so no trolling me! I had a need, in my platformer game, to identify whether or not an enemy was currently overlapping a specific tile...
I have read tutorial of Emanuele Feronato about the Sproing but he made with Flash : Then I would like to convert it to Construct 2 and there's the result. You...
There was many threads about how to limit down the fps to 60 because of speed issues and gameplay changes that occured on high frequency screens (such as 120, 1...