Construct Tutorials
Learn game development and animations with Construct
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Array-based inventory
I saw a couple of tutorials about making inventory and decided to share with you my way of making it. I warn you that English Is'nt my native language and in wr...
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Fazendo um Radar
Aqui está um exemplo de como mostrar onde seus inimigos estão em comparação a sua posição. Talvez lhe ajude ainda mais ao utilizar o arquivo .CAPX em anexo enqu...
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Creating an analog joystick.
You might've seen here is a control in the games. Here we need sprites. In the main image editor ukruga do this: A small circle of giving such behavior: Red, bl...
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Platform-style crushing blocks
From the documentation on the Solid behaviour @ "The behaviors which respond to the Solid behavior usually get stuck if Solid objects crush or otherwise trap th...
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Simple Array Shuffle
Here's how to shuffle an array in 1 event. In this example, I fill a simple array with 4 values (0, 1, 2, 3). This represents 4 music tracks in which I want to...
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Optimization and TLE (top level events)
As a new C2 programmer, I spent some time trying to understand what's under the hood, how events work, and how to use them wisely. I've put here the infos I fou...
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Soportando múltiples tamaños de pantalla
Prácticamente todos los juegos tienen que trabajar en una pantalla de tamaño diferente. Esto puede ser de diferentes tamaños de pantallas de teléfonos - que inc...