Learn game development and animations with Construct
Here is a method for supporting multiple languages using XML and project files . Each language will have it’s own file called strings. Xx .Xml where xx is the t...
The following techniques will be covered in this tutorial: Creating a grid-based system for placing towers, using the new turret behaviour, using global and loc...
Here's a YouTube video to step you through the basics of making your own plugin using the Javascript SDK. ~. Your feedback is welcome!
A common request is to customise Construct 2's loading screen. This can be done by using a loader layout , which is a special layout shown while the project is...
Here i'll assume you already have the graphics for your lifebar - make it however you want! But the basic structure is this: The second one is optional. It just...
{. "locale": "en-US", "strings": {. "lang": "English", "test": "Hello {0} {1}". }. }. Currently, there are many supported international locale. Locale. Lang. La...
This tutorial is based on a past tutorial by. This one was based on Construct 2 and it could only be played locally. So I have converted it to Construct 3 and t...
In this video, we are going to see how to build a real time multiplayer racing game with Construct 3 and Photon Engine. The game is a clone of Hill Climb Racing...
Welcome to episode #9 of creating a crafting game with Construct 3, in this video we make it so we can fully craft items, and have those items show in our inven...