Construct Tutorials
Learn game development and animations with Construct
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reference project for beginners
I'm going to share my reference project .Capx with you , as it's name implies , it has some scripts I come down often and copy them from it , like a reference s...
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Fast Bullets - going through targets.
If I understand it correctly - sometimes when you have a fast moving bullet it can jump through its target and not register it as a hit. Say your bullet is 5 pi...
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XML Example 2.0
I played around with the xml example from c2. Instead of the embedded xml, my example uses Ajax. I also added list selection, which might come in handy. You can...
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Construct 2 Basics - Methods
A method is broadly defined as a procedure that allows you automate a series of steps. The ideal purpose of a method is code reuse, because it allows you to sim...
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Construct 2 Basics - Variables
Variables are broken into two main categories in Construct 2: Global variables and instance variables. The main difference between these two types of variables...
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Construct 2 Basics - Objects
An object is a representation of a specific idea. In Construct 2 this definition still applies. Mentally, when you think of a specific idea you may think of som...