Construct Tutorials
Learn game development and animations with Construct
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Animation Control - Event Based
Lately I have noticed, that animation control is often asked subject in the "How to"'s. Most of the time - just like I did - people stumble over the strange beh...
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View your framerate
If you're using Google Chrome, it's possible to view the framerate of your game. To turn on this option, go to the following url: Chrome://flags/. Scroll to the...
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On Screen Touch Controls For Button Games
If your a newbie to C2 then this will probably be a hard task for you until you read around or post a thread asking about it. How To Do It: Basically what you h...
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Pump up your platform game
Warning : This post isn't a programmation post , it is just on how you can pump up your platform game. Let's start by the player. Power-ups : You can add random...
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Diffuse text in a Textbox
If you have a input textbox in your application, and you dont want people around you to see it, then you can use this technique! NOTE! This technique doesn't en...
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How to make a twitter widget
Here is the preview link - Preview. Here is the exported folder - Exported Folder. Here is the capx - capx. To make this widget we need a few things first. - Th...
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Decimals in a Float
When displaying a float, there can be a lot of decimals which may not look very nice in a highscore or otherwise. But there's a simple way to easily cut away un...
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BulletTime: Charge Shot
Let's add some variety in our shooting. I mentioned in the another tutorial that a charge shot can do the trick. It can help change the timing, speed and accura...
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BulletTime: Straight Shooting
In another tutorial it showed how two sprites could be put together to make a sort of turret. The base was could move and the gun attached would stick to it whi...