Construct Tutorials
Learn game development and animations with Construct
-
Pump up your platform game
Warning : This post isn't a programmation post , it is just on how you can pump up your platform game. Let's start by the player. Power-ups : You can add random...
-
Diffuse text in a Textbox
If you have a input textbox in your application, and you dont want people around you to see it, then you can use this technique! NOTE! This technique doesn't en...
-
How to make a twitter widget
Here is the preview link - Preview. Here is the exported folder - Exported Folder. Here is the capx - capx. To make this widget we need a few things first. - Th...
-
Decimals in a Float
When displaying a float, there can be a lot of decimals which may not look very nice in a highscore or otherwise. But there's a simple way to easily cut away un...
-
BulletTime: Charge Shot
Let's add some variety in our shooting. I mentioned in the another tutorial that a charge shot can do the trick. It can help change the timing, speed and accura...
-
BulletTime: Straight Shooting
In another tutorial it showed how two sprites could be put together to make a sort of turret. The base was could move and the gun attached would stick to it whi...
-
Seven commandments to making a good game
It is very important (vital) that you test your level at least 5 times before releasing it to the world, make-sure to do things that aren’t what your supposed t...
-
MouseMoves: 1-to-1 Movement
The mouse is a very useful tool in gaming because of its precise movements. By tracking a sprite to the mouse cursor it can be used in variety of ways. To track...
-