Construct Tutorials
Learn game development and animations with Construct
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reference project for beginners
I'm going to share my reference project .Capx with you , as it's name implies , it has some scripts I come down often and copy them from it , like a reference s...
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Fast Bullets - going through targets.
If I understand it correctly - sometimes when you have a fast moving bullet it can jump through its target and not register it as a hit. Say your bullet is 5 pi...
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Construct 2 Basics - Methods
A method is broadly defined as a procedure that allows you automate a series of steps. The ideal purpose of a method is code reuse, because it allows you to sim...
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Construct 2 Basics - Variables
Variables are broken into two main categories in Construct 2: Global variables and instance variables. The main difference between these two types of variables...
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Construct 2 Basics - Objects
An object is a representation of a specific idea. In Construct 2 this definition still applies. Mentally, when you think of a specific idea you may think of som...
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The Land Of Light and Shadows (Part 2)
Link to Part 3. Link to part 1. Since the 170 release this is mostly now unneeded. In part one I went through the basics of using layers and blend modes to be a...
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The Land Of Light and Shadows (Part 1)
Link to Part 2. Link to Part 3. Since the 170 release this is mostly now unneeded. This part one will be take in very small steps. It is partly intended as an i...
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Create your own Christmas Game
Tutorial to create a game similar to my own Christmas Factory, FREE at The game shows the basics of a 2D game with this cool game engine. Check my other games a...