Construct Tutorials
Learn game development and animations with Construct
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Building a global user interface (UI)
This is a short tutorial that will show you how to create a user interface (UI, also known as a heads-up display or HUD) in a single, dedicated layout that carr...
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How to "upgrade" an object to a family
It's always good to plan ahead when making a project, and determine when you'll need a family in advance. However it's easy to forget and end up with a large nu...
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Cloning the Classics: PacMan
In this tutorial, we'll create a PacMan clone using the free edition of Construct 2 (version 90). (The capx file is available for download.). First, you should...
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Using the Simplified User Interface
Construct 3 has many features. This is great for people who want to make complex and advanced games. However sometimes the broad feature array is actually a dis...
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How to export Windows Store apps
Support for exporting Universal Windows Platform (UWP) apps is deprecated and will be removed in a future release. Consider publishing to Windows with the Windo...
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Publishing to the Scirra Arcade
There's been an update to this tutorial following the renaming of the Arcade. You can find the new version 'Publishing to the Construct Arcade' here! An easy wa...
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Checking for errors in browsers
By default browsers don't display any error messages when things go wrong. This is so your experience browsing the web is smooth and not interrupted with lots o...
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Publishing to the Construct Arcade
An easy way to share your game with the world is to publish it on the Construct Arcade ! We host the game for you, so you don't need to find your own web server...
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