Construct Tutorials
Learn game development and animations with Construct
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Building a global user interface (UI)
This is a short tutorial that will show you how to create a user interface (UI, also known as a heads-up display or HUD) in a single, dedicated layout that carr...
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Swipe based Smooth Scrolling with Inertia
I lot of people were asking for this in the forums, so I finally decided to write a tutorial for the same. For my recent Windows Store game RikochetZ , I wanted...
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Cloning the Classics: PacMan
In this tutorial, we'll create a PacMan clone using the free edition of Construct 2 (version 90). (The capx file is available for download.). First, you should...
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How to export Windows Store apps
Support for exporting Universal Windows Platform (UWP) apps is deprecated and will be removed in a future release. Consider publishing to Windows with the Windo...
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Publishing to the Scirra Arcade
There's been an update to this tutorial following the renaming of the Arcade. You can find the new version 'Publishing to the Construct Arcade' here! An easy wa...
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Exporting GIFs with Construct Animate
Construct Animate provides a GIF export option that lets you export your animation to a GIF file. GIF is an ancient format in computing terms, dating back to th...
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Turn-Based Battle - Damage Calculations
Damage Calculations can be as simple or as complicated as you need them to be. In Pokemon for example, a move's damage is calculated by a complex formula and is...