Construct Tutorials
Learn game development and animations with Construct
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interactive computer racing
Heres a race game where you have cars you're competing with that have different skills and do drift when making turns not just rotating to the next waypoint act...
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Setting Custom Paths Using Waypoints
This is an example of how to manually set up waypoint objects, and have other objects move along a path of waypoints. Demo. Please Note: The Capx was made to re...
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Creating an Inventory with Arrays
This is a simple example of how to store/remove items from an array, and display the array's contents to the player. This is useful for setting up inventory sys...
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Alternate Camera Focus Between 2 Objects
This is an example of how to scroll the camera back and forth between 2 objects. This is useful for games there the player controls multiple characters in diffe...
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An IID (Index ID) example.
This example shows an example of using IID, and User can check dynamic changes of IIDs by destroying & creating them. Check manual for more detailed explanation...
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Zone-Based Camera Movement
This example shows how to limit the camera's movement to a specified area. This is useful for limiting the player's view to the room they're currently in, simil...
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Platformer StarterKit
Burningcake.Com 's Platformer Starterkit Update 1.1. Thanks to those people who gave me positive feedback. Please reply here if you like it and maybe if enough...
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8 Ways for a pro game
After I've been in the game developing world for a year and a half, I had gotten various experiences especially from C2. Being an explorer gamer, I saw thousand...
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Lennaerts performance tips
Recently been going through code, trying to find methods to improve and actually came up with some simpe things. 1. Approach. Check how you approach your game m...