FROGGER MECHANICS

3

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.capx

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Published on 22 Oct, 2018. Last updated 19 Feb, 2019

I BRING YOU HOW TO MAKE A MECHANICS OF THE FROGGER GAME, IF THERE CAN BE MANY WAYS TO DO IT, THIS IS RELATIVELY SIMPLE BUT EFFECTIVE, ABOVE ALL IN THE AREA OF COLLISION BETWEEN THE WATER AND THE TRUNK, I LEAVE THE .CAPX TO BE SEEN AND ANALYZE AND IF YOU ARE SERVING THEM FOR ANY PROJECT THAT HELP YOU.

SUMMING THAT AREA THAT IS THE MOST COMPLICATED OF THE GAME IN MAKING IT, SINCE THE OTHER ZONES OF VEHICULOAS, FISHES, ETC ... ARE SIMPLE BULLETS.

BUT IN THE FIRST AREA: THE QUESTION IS LIKE DISTINGUISHING AND I ACHIEVE THAT MY FROGGY CAN GO UP TO A TRUNK WITHOUT COLLISION WITH THE WATER AND AT THE SAME TIME IT TAKES THE SPEED AND ADDRESS OF THE TRUNK?

GOOD, IN THIS CAPX IS THE ANSWER.

THAT HELP YOU.

SORRY MY ENGLISH (GOOGLE TRANSLATE)

PD.: OTHER LINK: mediafire.com/file/lelgfylrw0dadaw/RANITA.capx

.CAPX
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