How to Create a Multiplayer Game with Photon

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.capx

tap-battle-demo.capx

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Published on 21 Jun, 2018. Last updated 19 Feb, 2019

This tutorial explains how to create multiplayer games with Photon using game maker Construct 2. What is Photon? Namely a network platform for players to connect with other players in 1 network, precisely photon is the server.

Simply super short explanation, now just follow carefully below.

1. Right-click on the layout view and add a new name and name it, see the following picture.

2. In the Projects bar, add 1 other layout with the event sheet. See the following picture

3. In the first Layout, place Textbox and Sprite_btn_play in the middle position of the layout. See the following picture

4. In the first event sheet, add a global variable with the text type. See the following picture

5. In the second Layout, place Sprite_btn_tap outside the layout and arrange the text object. See the following picture

a. Text is placed parallel to the left right with text "YOU" and "ENEMY"

b. Text_Name1 and Text_Name2 are placed parallel to the left right under Text

c. Text_Score1 and Text_Score2 are placed parallel to the left right under Text_Name1 and Text_Name2

d. Text_status is placed in the middle of the layout

e. Sprite_btn_tap is placed outside the layout

6. In the second Event sheet, add 2 global variables with text type and 2 global variables with the number type and create the event according to the following picture.

.CAPX

tap-battle-demo.capx

Download now 223.4 KB
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  • First player connects to the room, but the second one doesnt

  • (on data has sending will add 1 to enemy score and display it) When "collision" is, then the score is -2 then how will it be (on event 1)? I am trying too many times.so please help me...i am beginner