Cheap and Easy Tilemap Animation

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.capx

animtileexample.capx

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Published on 31 Aug, 2018. Last updated 19 Feb, 2019

This method uses a function call to determine the tiles you want changed and what to change them to using the replace() expression, as the tilemap is basically just a text field that has images instead of text. This results in little to (pretty much) no CPU usage. I use this method in my game I'm currently making and it uses less than 1% CPU to do.

I have commented every relevant bit of my script in the provided CAPX.

.CAPX

animtileexample.capx

Download now 174.21 KB
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