PLEASE NOTE THIS TUTORIAL IS UNDER HEAVY DEVELOPMENT AND IS BY NO MEANS WORKABLE OR COMPLETE!
You may have read JoyfulDreamers Pseudo-3D Games tutorial and gotten a little bogged down in all that math. I know I did. So I'm going to show you how to make something a bit easier using arrays and basic math ( , -, *, /). You'll need the Array plugin, the Keyboard plugin as many Sprites as there are different kinds of blocks 1 for the player and anything else you may want. Now for variables. Here's how I'll present them: (type, sprite (instance only), name, default value). Here they are:
Global, X, 1000000
Global, Y, 1000000
Global, Z, 1000000
Global, PlayerX, 1000000
Global, PlayerY, 1000000
Global, PlayerZ, 1000000
Global, PlayerYRotation, 1000000
Instance, All, X_, 0
Instance, All, Y_, 0
Instance, All, Z_, 0
Now we need to add some code. Here's how I'll present it (condition, action, expression, value).