Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r367

Bug fixes

14 November, 2023 ()

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Notes

We're continuing to focus on stability while we work towards a new stable release, and this week we have what are hopefully a last set of bug fixes and changes before the next stable release. All being well we should have a new stable release out next week, although as ever if any serious unexpected issues come up there may be a delay, as we want to make sure the next stable release rolls out as smoothly as possible. Happy testing!

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30
Launch r367

Bug Fixes

7 favourites
Possible error loading folder project with thousands of files (regression r362)
6 favourites
WebGPU: possible error loading project with unsupported effect
5 favourites
WebGPU: crash moving camera inside a 3D shape with effects
8 favourites
Eases: quartic eases producing wrong results
6 favourites
Animations editor: crash trying to load an animation for 3D Shape

SDK updates

4 favourites
WebGPU: possible editor crash using drawing plugin
9 favourites
Add IBehaviorInstance.GetObjectInstance()
9 favourites
Add IObjectInstance & IBehaviorInstance method GetExternalSdkInstance()

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  • Hi. I'd like to ask what this means "Eases: quartic eases producing wrong results"?

    • Pretty sure that means that it was doing the wrong ease

      • [-] [+]
      • 2
      • DiegoM's avatar
      • DiegoM
      • Construct Team Construct 3 Developer
      • 2 points
      • (0 children)

      "In Quartic" and "Out Quartic" eases were producing an unwanted result at the beginning and end respectively, a sort of mini "bounce" effect. Turns out they were just set up incorrectly.

  • Hey Ashley ! Thanks for adding GetObjectInstance() and GetExternalSdkInstance() to the Editor API of the Addon SDK.

    However I don't manage to access those methods at all in r367, it looks like they just don't exist. Any idea why ?

    Could it be because the release system doesn't push the Editor SDK updates you made ?

    (or because you added them in the secret Editor SDK instead of the exposed Editor SDK ?)

      • [-] [+]
      • 2
      • Ashley's avatar
      • Ashley
      • Construct Team Founder
      • 2 points
      • *
      • (1 child)

      They should exist and I made test addons to test them and verify they worked. Maybe you're looking on the wrong interfaces.

      Edit: oops, maybe I forgot to merge them to the release branch. Can it wait another couple of weeks? Trying to do stuff in a hurry makes it more likely accidents happen...

      • Hey no problem ! Thanks for trying to add them that fast. And sorry about forgetting guidelines while requesting this, i agree with your points in your comment on the suggestion, my bad !

        Yes it can wait a bit, it was urgent because i needed it for an important freelance job but I discussed with my client and explained why we probably should report the deadline a bit.

        If this will be added in a few weeks, it might be interesting to discuss a bit more about some other reasonnable changes that could be made to improve the exposed Editor SDK. I think it would be valuable as the Exposed Editor SDK was never dogfooded with Vanilla Addons for obvious reasons and there never was detailed/measured discussion about it, at least in recent years. I started a convo here : construct.net/en/forum/construct-3/scripting-51/editor-sdk-feedbacks-179532

  • hola , tengo un problema con admob sobre el mensaje GDPR Y PIDE IMPLEMENTAR SDK UMP Y NO SE QUE ES ESO XDDDD