Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r366

Bug fixes

07 November, 2023 ()

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Notes

We're continuing to focus on stability while we work towards a new stable release, so this release is mostly a batch of bug fixes. All being well we should have a new stable release out in the next week or two. This week's bug fixes are mostly around timelines/tweens, editor issues, and scripting. Happy testing!

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27
Launch r366

Bug Fixes

4 favourites
Timelines: possible crash using "step" animation mode
4 favourites
Timelines: playback not working as expected after loading savegame
5 favourites
Tilemaps: changes not always activating save in folder projects
5 favourites
Possible crash after closing project using Sprite Font
5 favourites
Hierarchies using the persist behaviour not always restored properly
5 favourites
Size tweens producing unexpected results in some hierarchies
6 favourites
Animations editor: add missing scroll bar when tools pane overflows
4 favourites
Firefox: possible crash in Animations Editor dragging middle mouse button

Scripting updates

1 favourites
Update 'Ghost shooter code' example to use InstanceType for subclassing
3 favourites
ILayout addLayer()/moveLayer() insertBy parameter did not allow null
3 favourites
Drawing Canvas loadImagePixelData() upside-down in WebGPU
3 favourites
TypeScript: fix a couple more definitions

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  • Hi, I still have a bug with "hierarchies" and the "persist behaviour". Children doesn't follow the opacity of the parent.