Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r361

TypeScript support; Remote Preview with WebView2

03 October, 2023 ()

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Notes

This beta release adds a significant upgrade to the scripting feature: TypeScript is now supported! TypeScript is an extension to JavaScript that adds types, such as specifying that a variable is a number, or which kind of class an object is. That then allows things like better autocomplete based on static typing, as well as other useful development tools. To get started, save your project as a folder, right-click the Scripts folder in the Project Bar, and select Set up TypeScript. This sets up the project for TypeScript, including adding an official set of type definitions covering all Construct APIs, ready to use with VS Code. Then as you write TypeScript code, it can be automatically compiled to JavaScript and loaded by Construct on the next preview (with the Auto reload all on preview setting). Both TypeScript and JavaScript are among the most popular programming languages in the world, and now you can use industry-standard static type tooling when writing code in Construct too! We'll have more documentation and samples for this coming soon, but it's here in this beta release so you can start trying it out right away.

This release also adds a new Export for Remote Preview option when exporting for Windows WebView2. This allows using Remote Preview with the WebView2 export option, allowing the same Remote Preview workflow that was possible with NW.js, helping you rapidly test features only available in the WebView2 export. Stay tuned for more updates!

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37
Launch r361

New Features

23 favourites
TypeScript support

New Additions

18 favourites
Windows WebView2: add 'Export for Remote Preview' setting

Bug Fixes

6 favourites
Possible issue using advanced minify exports in DOM mode

SDK updates

4 favourites
Add IPluginInfo/IBehaviorInfo methods SetScriptInterfaceNames(), SetTypeScriptDefinitionFiles()
5 favourites
Prevent '[???]' appearing as default value for text properties

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  • Maybe im missing something, but main problem for me is that you can only create/rename/delete files inside C3 editor, so most of file actions made outside are just ignored

    Its most likely a limitation of the browser, but it still makes using WebPack/etc to compile everything to a single file which is then loaded to C3 a much more viable option for me, because you can do whatever you want with your files and then its all is loaded in C3 as single file without any additional work. So I think I will stay with this option, until something better comes out

    • I reported it on the issue platform a few months ago but it looks it's considered as a feature request rather than an issue.

      You can vote here for the dedicated suggestion, if you want C3 to let us create/rename/move/delete scripts outside the C3 engine :) (from Windows Explorer or IDE for examples)

      construct23.ideas.aha.io/ideas/C23-I-207

      • Well yea, im sure its not a bug and is either a limitation of browser APIs or a feature to add (and most likely not a simple one to implement)

        But either way would be really nice to have it, yes

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  • TypeScript 💗

  • Thank you for adding the webView2 remote preview so quickly! (ts seems awesome for people coming from a web dev background)

  • Great update !

    Thank you very much for the WebView2 Remote Preview and it's very exciting to know TS support will bring more powerusers to C3 !

    I'm a bit confused about WebView2 Remote Preview : why does it need to actually export the full project if it's then loaded via Remote Preview anyway ? Shouldn't it just export an empty WebView 2 project ?

    (The only things that could be useful to keep is the icons, so we can have a custom icon for the WV2 Preview)

  • For a few years now, I write all the game logic in TypeScript, so it looks like a really awesome update!

    Hopefully switching from my workflow to the new one won't be a problem, will be testing it asap. Anyway, we have official type defenitions now and its really nice, because it was a little tedious to manually make it and keep it update to date. Keep up the good work!

  • Awesome!

  • Don't remember when was the last awesome update :/

    I guess this one is cool for programmers, but I'm not sure programmers are using Construct.

    • also as a tangent, accommodating power users also benefits everyone imo as these also tend to be the people that create powerful 3rd party addons, well written tutorials and guides etc.

    • Yes, programmers are using C3 :)

      And also i think there was a lot of cool non-programmer related stuff added recently (even though i may not be using most of it, its still nice to see), so its weird to hear that

      • Yes, there might be some, but they should represent a minority. Construct is software specifically designed for those who don't program, and it does that very well. If you know how to program, why using Construct with JavaScript since where there are other engines more focused on programming with more powerful and efficient languages?

        Regarding the updates, honestly, it's been three months since I canceled my subscription. I really love Construct, and I enjoyed every moment working with it, but I find it a bit disappointing to pay such a high price every month for updates that aren't very exciting when there's a member suggestion list with some really interesting proposals.

        That's just my opinion.

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  • I am experiencing an issue: Failed to set up typeScript support for this project. check yoy have oremission to access the project folder

  • Great update for the coders! I'd personally rather see event sheet improvements like Custom Actions (ease of use is the main appeal of Construct for me), but it's still a cool update - if I was going to write traditional code in C3, I would definitely opt for TypeScript.

  • I've set up typescript but I'm not sure whether I'm missing some step. When I update the typescript file and run the project preview again the code is not transpiled automatically as the release notes suggest.

      • [-] [+]
      • 1
      • Ashley's avatar
      • Ashley
      • Construct Team Founder
      • 1 points
      • (2 children)

      In VS Code press Ctrl+Shift+B and select 'watch' to enable auto-compilation.

      • The 'import { Utils } from "./utils";' in the 'ts' file was translated into a' js' file and changed to 'import { Utils } from "./utils";', but 'import { Utils } from "./utils";' cannot function properly because it lacks the '.js' suffix name

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