Beta versions are not as thoroughly tested as stable
Effects improvements; better rendering of 3D transparency; bug fixes
24 May, 2022 ()
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Notes
This release includes improvements for effects: first of all there is now an 'Enabled' setting for all effects in the editor, letting you set if they are initially enabled for layouts, layers and individual instances. We've also added autocomplete for effect names in effect actions to help make it easier to change effects at runtime. These should be nice usability improvements for working with effects in the editor.
We've also added an improvement for rendering transparency in 3D. Previously fully transparent pixels would still fill in the depth buffer, causing content behind transparency to disappear if it was drawn afterwards. (The "Camera distance" draw order helps avoid this.) Now fully transparent pixels don't fill in the depth buffer, so this will not happen even with the wrong draw order. However note that semitransparent pixels still fill in the depth buffer, so you'll still need to get the right draw order for correct 3D rendering with semitransparency. If you use a retro-style point sampling though, that may not be a problem, in which case the new rendering mode should always render transparency correctly!
There's also a few more smaller additions and a batch of bug fixes detailed in the changelog below. Stay tuned for more updates!
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Launch r296
New Additions
'Enabled' setting for effects in editor
Autocomplete effect names in effect actions
Templates: support hierarchy properties
Debugger: remember 'Hide unused' setting
3D Camera: display camera properties in debugger
New example 'Animated splash'
Changes
Fully transparent pixels no longer fill depth buffer, making it easier to handle transparency in 3D
Bug Fixes
Loading a project before the login finished could change the 'Loader style' project property
Fix guided tour menu highlight color for dark theme
Spinners not shown in number fields in light/dark themes
Revert non-translatable parts of light/dark themes
Editor: could drag windows/dialogs/tabs by the close button
Templates: ensure it is not possible to set templates with duplicate names in the same object type
Tweens: possible crash changing layouts while tweens are still active
Possible crash using Live Preview in some cases (regression r295)
Timelines: crash editing the position of an instance in a timeline (regression r295)
Timelines: possible crash after copying and pasting color keyframes
Timelines: color keyframes not always previewed properly in the editor
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